Dark Times for Daisy City
A downloadable game for Windows
The goal is to infect all the city as fast as possible by running (and doing cool jumps) in all the city without mask without caring of consequences. The "Best Time" don"t work yet, but the time freeze when you reach your goal ( 225 infected) so you can note it.
I use the scripts of the Jam. Video presentation of the scripts in the video below.
https://github.com/GT-DILAC/unityengine
I am using the scripts in a Basic City simulator (of my creation but 3D graphisms are not mine ) with moving Citizen. You can see some variables of the scripts in the video of the game. Only few Citizens move but it's very interesting to see how your character (in yellow on the map) have his contamination number growing when moving in a city and to see the all city fastly going infected (red) where at the begin all is almost good (green).
It become a mess when the playable character go near "one" infected citizen (red). With only some guys (Citizens) messing around, it's fast. All the citizens have the same capability to infect others than the playable character. I think that it's interesting to see a simple using of the scripts even when just some guys do what they want. Only few can move (it will be easy to fix later) (I don't use the Timer script because it's an outdoor game).
The video is a older than the last prototype, so you have some bonus features for the prototype.
Features:
-Mini-map with radar (contagious citizen in red, the others in green to see the disease spreading)
-SuperJump
-Some citizens move so disease fastly spreads turning the green text on the citizen heads in red.
Features to come:
-each citizen different or almost
-possibility to hide the disease indications on the screen to help to understand the concept of risk: Certitude become risk when the indications are hidden.
-possibility to fix citizen movements to help to understand why confinement or social distances can be useful.
-The doctor adventure, with her ambulance.
-possibility to give masks.
Status | Released |
Platforms | Windows |
Author | Jack Mordred |
Genre | Educational |
Download
Click download now to get access to the following files:
Development log
- About the 2nd PrototypeOct 03, 2020
- First prototype static city with a guy (You) messing around.Sep 28, 2020
Comments
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The SimpleTown asset from the asset store is see ;). I’m using that as well in my citybuilder game :) + some others . Would love to see what you did with this game :)
It's images of an older project that i will maybe finish one day. But I will keep the walking or driving in a town idea and the assets to test an idea.